This collage should give you some idea on my interests and areas of expertise.

Gamedev
If you’re here there’s a chance you know me because of my Spelunky Classic remake I made for PSP. I like making games, though funny enough, I never worked in the business professionally (never attempted). I think making games is one of the finest form of learning programming, its design patterns and paradigms, computer and its intricate working (hello floating point numbers!).
Computer and computing
In the topic – I like to know how computers work, from ground-up. Featured in the picture is my FPGA computer I programmed from scratch in Verilog on a Spartan board, based on the design from the book The Elements of Computing Systems. Its 3 registers (D/A/PC) are directly connected to the LED arrays you can see. What if current CPUs had such physical diagnostic boards? 😉 I also like to read on computer history; nothing’s better to understand the computers of today than to read how their ancestors came to be.
Cybersecurity
My most recent fixation. I even got my first bug bounty! Pity I can’t disclose it. I like CTFs (so far tried only one live CTF, but did a lot of challenges from past ones). Maybe I will make an OSCP certification some day.
3D printing
My prints are definitely not the best and most complicated, but I like to experiment with some designs I make in CAD, like a right-angle gearbox for a Kettenkrad model I’m right now adapting to be radio-controlled.
Electronics
I have never designed a PCB (just to draw a line between me and electronics-proffesionals).
That being said, I like to play with SOC’s and microcontrollers (and even solder, imagine that).
Climate modelling
The time when I was invested into this topic is long gone, but I still want to get back into it. I like it as it’s something that overlaps my 2 interests, physics and computing (and even making games, as I like to make an argument that both are about crafting a model and simulating it). It’s also a hot topic, due to the global warming.
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